custom_map_creation

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custom_map_creation [2025/11/09 03:53] – created cfultzcustom_map_creation [2025/11/09 03:57] (current) cfultz
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 ===== Important Resources ===== ===== Important Resources =====
  
-  * You will need this resource folder to get started mapping: [[https://drive.google.com/file/d/1IHrSjtdWp4tyQuInjpUgVuiSBSwXTLnh/view?usp=drive_link|bloodthief_mapping_resources.zip]]+  * You will need this resource folder to get started mapping: [[https://bloodthief.space/lib/exe/fetch.php/0:bloodthief_mapping_resources.zip|bloodthief_mapping_resources.zip]]
   * Example Map: Time Tomb map from the main game [[https://drive.google.com/file/d/1ug1_SbQ-79RKrOdk9USPT0Q1SCSGNpa7/view?usp=drive_link|time_tomb.map]]   * Example Map: Time Tomb map from the main game [[https://drive.google.com/file/d/1ug1_SbQ-79RKrOdk9USPT0Q1SCSGNpa7/view?usp=drive_link|time_tomb.map]]
   * [[https://trenchbroom.github.io/manual/latest/|Trenchbroom Manual]]   * [[https://trenchbroom.github.io/manual/latest/|Trenchbroom Manual]]
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 Water and lava are prone to weird visual artifacts, like this Water and lava are prone to weird visual artifacts, like this
 +
 +{{::water.png?direct&400|}}
  
 You can prevent this by clipping the top / exposed parts of the water or lava You can prevent this by clipping the top / exposed parts of the water or lava
 +
 +{{::clip_box.png?direct&400|}}
  
 You can do this by making the whole brush a clip brush, then shift-clicking the faces you want to make the water texture, and selecting the water texture You can do this by making the whole brush a clip brush, then shift-clicking the faces you want to make the water texture, and selecting the water texture
  • custom_map_creation.1762660410.txt.gz
  • Last modified: 2025/11/09 03:53
  • by cfultz